Only two years since my last post, that's progress over my last hiatus right?
So, things got even crazier of course :) I'm now a father of two with the birth of my daughter last summer, and real life definitely takes the drivers seat over from the digital / creative right now.
I can't say I don't have the odd moment where I miss the balancing between total chaos and hyper-focus when crunching on indie game development full-time, but I can say for me personally the work-life balance is a lot better now, and my health is too.
Switching to work at the local tech / ISP company I went to work for all those years ago was the right choice for me personally, and I made some great friends working there while staying sane(ish?) throughout a pandemic.
Just a few weeks ago, I took another exciting leap into a software developer role, and I'm really enjoying it so far! It's an opportunity I applied for without any expectations I'd be selected for the job, so I'm still in awe every time I sign in to my account for work.
Looking at my last post I'll also say: the Oculus Quest 2 is even better than my Quest 1 was, and it's not really surprising to see it absolutely dominate the VR market. I love mine very much!
I Had Hope still sits on the back-burner, waiting for me to add some heat. I'm certainly interested in remaking at least what I had done in Construct Classic with a new engine, but I can't say there's a specific game engine I'd feel most attracted to before I take on a bigger project like that.
For now, thanks for stopping by, and here's hoping the world is a bit more "normal" by the next time I post. Stay safe!
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