Showing posts with label Other games. Show all posts
Showing posts with label Other games. Show all posts

Tuesday, January 13, 2015

University Project: The Baby Is Coming

Last term I had a really fun project where I could choose a public domain story and write an interactive program about it in the Processing 2.0 IDE (Essentially Java with some really helpful graphical and OpenGL functions built-in).

After some searching around I stumbled across the story 2BR02B, which was written by Kurt Vonnegut and first published in 1962, and loved its image of a future where the utopian dream of eternal life was still imperfect and almost dehumanizing. I then set about creating a small adventure within that universe and took about a month and a half to make the game, with most of it being written from scratch or based on the awesome examples in the Processing Reference.

Short video of the gameplay: https://vimeo.com/126984544

The game and its source can be grabbed from GameJolt at: http://gamejolt.com/games/other/the-baby-is-coming/43031/
 

Back to work/university/homework!

Wednesday, November 20, 2013

Launched a Kickstarter! - Insanity's Blade The Ultimate 8Bit Experience

I've teamed up with my good friend Christopher Obritsch to form Causal Bit Games! ( www.causalbitgames.com ) and we're running a Kickstarter for our first game together: Insanity's Blade!

What's it about?

Insanity's Blade is based on a comic series of the same name that Chris wrote a long time ago, the game itself though also pays tribute to the classic NES/8-bit style, right down to using nsf format music (actually playable on a real *Japanese* NES console!).

However, we're also bringing some newer graphical features and effects, and putting way more action than the old NES could handle (without icky slow-down and flickering!). We're also adding a dash more violence to make you really feel like a man who's hell-bent on revenge against the demons that killed his family (oh, did I not mention the story is of a man who's hell-bent on revenge against demons from hell that killed his family?)

What's it look like?

I'm glad you asked, here is some media from the game:





Can I try it?

Yes! We've uploaded a demo to the Kickstarter page!

So.. where's the Kickstarter?

It's right here at www.kickstarter.com/projects/353834117/insanitys-blade-the-ultimate-8-bit-experience , we hope you like how the game looks and would love your support in making it even better!

Sunday, August 25, 2013

My First Ludum Dare - ESCAPE BASE 10

I've been itching to participate in the Ludum Dare for a while now, so I'm very excited to submit my first game - ESCAPE BASE 10. This definitely reminded me that graphics and SFX/Music aren't my strong points, but it was fun to make a complete game in less than 20 hours.







To play the game, visit http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=5475

Created in Construct 2, music recorded in Audacity, SFX generated in SFXR, and graphics drawn in MSPaint/Paint.Net combo =]   (HTML5 version currently uploading, source and Win32 binary available now)

Thursday, May 23, 2013

Past Games: SimpleFPS V2.2


What It Is:
SimpleFPS is literally a "Simple First Person Shooter game" I created with Blitz3D between 2007 and 2008. You're able to run around a large plane and scale tall buildings while trying to survive an endless battle against the grey blocks and spheres that seek and attack you.

The game has no gore/violence, so it should be safe for any age audience.

The title menu for SimpleFPS 2.2


Features:
-Modifiable graphics and sounds
-Randomly generated levels
-Flying and ground enemies
-Random and level/score mode
-Open source*

*The full source is included in text format, requires Blitz3D to compile/edit.

An example of graphics mods in SFPS 2.2


Download it here: https://dl.dropboxusercontent.com/u/4714446/SimpleFPS_V2.2.zip
Or, play it on GameJolt: http://gamejolt.com/games/shooter/simplefps-v2-2/14802/

Note: The game is no longer in development, but please do let me know if you have any crashes or bugs. Tested on Windows XP 32-bit, Windows 7 64-bit, and Windows 8 64-bit.

Sunday, December 16, 2012

HTML5 RTS game: Dust And Destruction

Scirra hosted a Windows 8 game competition from the 4th to the 21st this December and I decided to try my hand at making a RTS with randomly generated levels, barely managed to submit it just in time for the 14th (Giving 7 days for Microsoft to hopefully approve it). So far it's only three days work, but here's what my friend and I were able to do with the pre-made graphics from the Construct 2 art pack!
If you'd like to try it early, you can play it at this link: https://dl.dropbox.com/u/4714446/DnD/index.html (works best in Firefox or Internet Explorer 10, no time to test it in Chrome yet) We'll definitely add some more cool features like additional building construction and a tougher AI at some point after the competition. Oh, and happy to fix any bugs anyone finds as well =]

Edit:

Published to Chrome Web Store (crunched down to 10MB, plays offline): Dust And Destruction Chrome Edition

Published to Clay.io (possible future integration with leaderboards of rank and achievements): http://dustanddestruction.clay.io/

Clay.io is nice! Now it's a Facebook app: https://apps.facebook.com/dust_and_destruction/

Edit 20/12/2012: Finally made it after a third submission! Download it here http://apps.microsoft.com/windows/en-US/app/dust-and-destruction/897a48d9-83f2-438e-b4a5-3a4018aefbf5