Monday, June 14, 2021

Something about June brings me back here

Only two years since my last post, that's progress over my last hiatus right?

So, things got even crazier of course :) I'm now a father of two with the birth of my daughter last summer, and real life definitely takes the drivers seat over from the digital / creative right now.

I can't say I don't have the odd moment where I miss the balancing between total chaos and hyper-focus when crunching on indie game development full-time, but I can say for me personally the work-life balance is a lot better now, and my health is too.

Switching to work at the local tech / ISP company I went to work for all those years ago was the right choice for me personally, and I made some great friends working there while staying sane(ish?) throughout a pandemic.

Just a few weeks ago, I took another exciting leap into a software developer role, and I'm really enjoying it so far! It's an opportunity I applied for without any expectations I'd be selected for the job, so I'm still in awe every time I sign in to my account for work.

Looking at my last post I'll also say: the Oculus Quest 2 is even better than my Quest 1 was, and it's not really surprising to see it absolutely dominate the VR market. I love mine very much!

I Had Hope still sits on the back-burner, waiting for me to add some heat. I'm certainly interested in remaking at least what I had done in Construct Classic with a new engine, but I can't say there's a specific game engine I'd feel most attracted to before I take on a bigger project like that.

For now, thanks for stopping by, and here's hoping the world is a bit more "normal" by the next time I post. Stay safe!


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